/*    

    bobbietalk - a visual programming environment for toy robotics

    Copyright (C) 2013  Roberto Tiella

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.

*/
package bobbietalk.simulator.world;

import javax.vecmath.Vector3d;

/**
 *
 * @author roberto
 */
public class WorldObject {

    private Vector3d position = new Vector3d();
    private Vector3d orientation = new Vector3d(1, 0, 0); // initial pose

    public Vector3d getPosition() {
        return position;
    }

    public void setPosition(Vector3d position) {
        this.position = position;
    }

    public Vector3d getOrientation() {
        return orientation;
    }

    public void setOrientation(Vector3d orientation) {
        this.orientation = orientation;
    }
}
